Courier of Glass
GrokGameAdvanced
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The prompt
A top-down courier across three hand-drawn floors of a glass archive: move and dash, dodge patrolling wardens that chase when you are close, find keys for locked doors, and gather three glass shards before a three-minute dusk timer.
- Subject
- Place
- Camera & framing
- Motion & time
- Detail
What each part does
Notes are PromptShare's reading of this prompt, not the model's commentary.
- Camera & framingtop-downCamera pointing straight down. Common for food and tabletop scenes.
- Placethree hand-drawn floorsThree authored maps, not a single arena or a random crawl.
- Subjectmove and dashWalking plus a short burst, with a cooldown so dash is a resource.
- Subjectpatrolling wardens that chaseEnemies walk a patrol, then chase only when they can see you.
- Subjectkeys for locked doorsDoors stay shut until a key from the open side is spent.
- Detailthree glass shardsThe win condition is carrying all three shards, one on each floor.
- Motion & timethree-minute dusk timerThe run ends at three minutes even if you are still inside.
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